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GM_driverOptions

Declaration

typedef struct {
    ibool               useSNAP;
    ibool               useHWOpenGL;
    MGL_glOpenGLType    openGLType;
    GM_modeFlagsType    modeFlags;
    } GM_driverOptions

Prototype In

gm\gm.h

Description

This structure contains the flags for letting the Game Framework know which drivers should be registered with the MGL to enable support for different device driver technologies. By default all these drivers are enabled, and you can change the values of these flags by calling GM_setDriverOptions before calling GM_init.

Members

useSNAP

True to enable SciTech SNAP Graphics support

useHWOpenGL

True to enable OpenGL hardware support

openGLType

OpenGL type to be used (defaults to MGL_GL_AUTO)

modeFlags

Mode flags for supported color depths

 

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