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MGL_endPixel

Ends high speed pixel drawing operation.

Declaration

void MGLAPI MGL_endPixel(void)

Prototype In

mgraph.h

Description

This function ends a set of high speed pixel drawing operations, started with a call to MGL_beginPixel. This routine is intended primarily to ensure fast operation if you intend to plot more than a single pixel at a time.

See Also

MGL_beginPixel

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