BitBlt support

The following functions provide support for copying blocks of image data between device contexts, or between areas of the same device context. The data can be copied using a simple solid copy, with arbitrary stretching and shrinking of the data to a different-sized destination rectangle and with source transparency for drawing transparent sprites for animation. The SciTech MGL also fully supports rasterizing of monochrome bitmaps, which can be used for fast masking operations and for rasterizing custom monochrome text.

MGL_bitBlt

MGL_bitBltCoord

MGL_bitBltFx

MGL_bitBltFxCoord

MGL_bitBltPatt

MGL_bitBltPattCoord

MGL_copyPage

MGL_copyPageCoord

MGL_divotSize

MGL_divotSizeCoord

MGL_dstTransBlt

MGL_dstTransBltCoord

MGL_getDivot

MGL_getDivotCoord

MGL_putDivot

MGL_putMonoImage

MGL_srcTransBlt

MGL_srcTransBltCoord

MGL_stretchBlt

MGL_stretchBltCoord

MGL_stretchBltFx

MGL_stretchBltFxCoord

 

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