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GM_setMouseUpFunc

Sets the mouse up callback function

Declaration

void MGLAPI GM_setMouseUpFunc(
    GM_mouseUpFunc func)
typedef void (*GM_mouseUpFunc)(
    event_t *evt)

Prototype In

gm/gm.h

Parameters

func

Mouse up callback function to register

 

Description

This function sets the mouse up callback function for your Game Framework game and is called by the Game Framework main loop (GM_mainLoop) multiple times per frame to process all mouse up events in the order that they are entered by the user. Note that your callback is passed a copy of the event that needs to be processed, so you can if you wish have a single handler for all mouse events, or one that handles both mouse down and mouse up events and register the same function with the Game Framework for both event types.

See Also

GM_init, GM_setMouseDownFunc, GM_setMouseMoveFunc

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