PCX bitmap loading, unloading and saving
The following functions provide support for loading and unloading SciTech
MGL bitmap resources in the PCX format. The SciTech MGL can load and
save PCX files in 1, 4 and 8-bits per formats. The bitmap data will be
converted to the format of the destination device context if the bitmap
is loaded into a device context that is of a different pixel format to
the incoming bitmap.
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