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GM_setKeyUpFunc
Sets the key up callback function
Declaration
void MGLAPI GM_setKeyUpFunc(
GM_keyUpFunc func)
typedef void (*GM_keyUpFunc)(
event_t *evt)
Prototype In
gm/gm.h
Parameters
func |
Key up callback function to register |
Description
This function sets the key up callback function for your Game Framework game and is called by the Game Framework main loop (GM_mainLoop) multiple times per frame to process all key up events in the order that they are entered by the user. Note that your callback is passed a copy of the event that needs to be processed, so you can if you wish have a single handler for all key events if you wish.
See Also
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