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MGL_WIN_COLORS
Declaration
typedef enum {
MGL_WIN_BLACK =
0,
MGL_WIN_DARKRED =
1,
MGL_WIN_DARKGREEN =
2,
MGL_WIN_DARKYELLOW =
3,
MGL_WIN_DARKBLUE =
4,
MGL_WIN_DARKMAGENTA = 5,
MGL_WIN_DARKCYAN =
6,
MGL_WIN_LIGHTGRAY =
7,
MGL_WIN_TURQUOISE =
8,
MGL_WIN_SKYBLUE =
9,
MGL_WIN_CREAM =
246,
MGL_WIN_MEDIUMGRAY =
247,
MGL_WIN_DARKGRAY =
248,
MGL_WIN_LIGHTRED =
249,
MGL_WIN_LIGHTGREEN =
250,
MGL_WIN_LIGHTYELLOW = 251,
MGL_WIN_LIGHTBLUE =
252,
MGL_WIN_LIGHTMAGENTA = 253,
MGL_WIN_LIGHTCYAN =
254,
MGL_WIN_WHITE =
255
} MGL_WIN_COLORS
Prototype In
mgraph.h
Description
Defines the Windows standard colors for 256 color graohics modes when in a window. 8,9,246,247 are reserved and you should not count on these colors always being the same. For 16 color bitmaps, colors 248-255 are mapped to colors 8-15.
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