| Class IAgentCtlCharacter (unit AgentObjects_TLB) |
IDispatch
IAgentCtlCharacter Interface
| Constructors |
| Functions |
function Activate(State: OleVariant): WordBool;
function GestureAt(x, y: Smallint): IAgentCtlRequest;
function Get(const Type_, Name: WideString; Queue: OleVariant): IAgentCtlRequest;
function Get_Balloon: IAgentCtlBalloon;
function Get_Commands: IAgentCtlCommands;
function Get_Description: WideString;
function Get_ExtraData: WideString;
function Get_HasOtherClients: WordBool;
function Get_Height: Smallint;
function Get_IdleOn: WordBool;
function Get_Left: Smallint;
function Get_MoveCause: Smallint;
function Get_Name: WideString;
function Get_Pitch: Integer;
function Get_SoundEffectsOn: WordBool;
function Get_Speed: Integer;
function Get_Top: Smallint;
function Get_VisibilityCause: Smallint;
function Get_Visible: WordBool;
function Get_Width: Smallint;
function Hide(Fast: OleVariant): IAgentCtlRequest;
function Interrupt(InterruptRequest: IDispatch): IAgentCtlRequest;
function MoveTo(x, y: Smallint; Speed: OleVariant): IAgentCtlRequest;
function Play(const Animation: WideString): IAgentCtlRequest;
procedure Set_Description(const Value: WideString);
procedure Set_Height(Value: Smallint);
procedure Set_IdleOn(Value: WordBool);
procedure Set_Left(Value: Smallint);
procedure Set_Name(const Value: WideString);
procedure Set_SoundEffectsOn(Value: WordBool);
procedure Set_Top(Value: Smallint);
procedure Set_Width(Value: Smallint);
function Show(Fast: OleVariant): IAgentCtlRequest;
function Speak(Text, Url: OleVariant): IAgentCtlRequest;
procedure Stop(Request: OleVariant);
procedure StopAll(Types: OleVariant);
function Wait(WaitForRequest: IDispatch): IAgentCtlRequest;| Properties |
property Balloon : IAgentCtlBalloon
property Commands : IAgentCtlCommands
property Description : WideString
property ExtraData : WideString
property HasOtherClients : WordBool
property Height : Smallint
property IdleOn : WordBool
property Left : Smallint
property MoveCause : Smallint
property Name : WideString
property Pitch : Integer
property SoundEffectsOn : WordBool
property Speed : Integer
property Top : Smallint
property VisibilityCause : Smallint
property Visible : WordBool
property Width : Smallint| Events |
| Variables |
| Constructors |
| Functions |
function Activate(State: OleVariant): WordBool;
function GestureAt(x, y: Smallint): IAgentCtlRequest;
function Get(const Type_, Name: WideString; Queue: OleVariant): IAgentCtlRequest;
function Get_Balloon: IAgentCtlBalloon;
function Get_Commands: IAgentCtlCommands;
function Get_Description: WideString;
function Get_ExtraData: WideString;
function Get_HasOtherClients: WordBool;
function Get_Height: Smallint;
function Get_IdleOn: WordBool;
function Get_Left: Smallint;
function Get_MoveCause: Smallint;
function Get_Name: WideString;
function Get_Pitch: Integer;
function Get_SoundEffectsOn: WordBool;
function Get_Speed: Integer;
function Get_Top: Smallint;
function Get_VisibilityCause: Smallint;
function Get_Visible: WordBool;
function Get_Width: Smallint;
function Hide(Fast: OleVariant): IAgentCtlRequest;
function Interrupt(InterruptRequest: IDispatch): IAgentCtlRequest;
function MoveTo(x, y: Smallint; Speed: OleVariant): IAgentCtlRequest;
function Play(const Animation: WideString): IAgentCtlRequest;
procedure Set_Description(const Value: WideString);
procedure Set_Height(Value: Smallint);
procedure Set_IdleOn(Value: WordBool);
procedure Set_Left(Value: Smallint);
procedure Set_Name(const Value: WideString);
procedure Set_SoundEffectsOn(Value: WordBool);
procedure Set_Top(Value: Smallint);
procedure Set_Width(Value: Smallint);
function Show(Fast: OleVariant): IAgentCtlRequest;
function Speak(Text, Url: OleVariant): IAgentCtlRequest;
procedure Stop(Request: OleVariant);
procedure StopAll(Types: OleVariant);
function Wait(WaitForRequest: IDispatch): IAgentCtlRequest;| Properties |
property Balloon : IAgentCtlBalloon
property Commands : IAgentCtlCommands
property Description : WideString
property ExtraData : WideString
property HasOtherClients : WordBool
property Height : Smallint
property IdleOn : WordBool
property Left : Smallint
property MoveCause : Smallint
property Name : WideString
property Pitch : Integer
property SoundEffectsOn : WordBool
property Speed : Integer
property Top : Smallint
property VisibilityCause : Smallint
property Visible : WordBool
property Width : Smallint| Events |
| Variables |