| Class TAnimateBmp (unit AnimBmp) |
TCustomControl
| Constructors |
constructor Create(AOwner: TComponent);| Functions |
destructor Destroy;
procedure Loaded;
procedure Paint;
procedure TimerTimer(Sender: TObject);
procedure CountDimensions;
procedure GetCurrentBitmap;
procedure SetActive(value: boolean);
procedure SetAutoSize(value: boolean);
procedure SetBitmap(value: TBitmap);
procedure SetDimensions(index: integer; value: TColRow);
procedure SetDirection(value: TDirection);
procedure SetInterval(value: integer);
procedure SetPriority(value: TThreadPriority);| Properties |
property Active : boolean
property AutoSize : boolean
property Bitmap : TBitmap
property Cols : TColRow
property Direction : TDirection
property Interval : integer
property Priority : TThreadPriority
property Rows : TColRow| Events |
event OnTimer : TNotifyEvent| Variables |
FActive : boolean;
FAutoSize : boolean;
FBitmap : TBitmap;
FCols : TColRow;
FDirection : TDirection;
FFrameHeight : integer;
FFrameWidth : integer;
FInterval : integer;
FOnTimer : TNotifyEvent;
FPriority : TThreadPriority;
FRows : TColRow;
FTimer : TThreadedTimer;
X : integer;
Y : integer;| Constructors |
constructor Create(AOwner: TComponent);| Functions |
destructor Destroy;
procedure Loaded;
procedure Paint;
procedure TimerTimer(Sender: TObject);
procedure CountDimensions;
procedure GetCurrentBitmap;
procedure SetActive(value: boolean);
procedure SetAutoSize(value: boolean);
procedure SetBitmap(value: TBitmap);
procedure SetDimensions(index: integer; value: TColRow);
procedure SetDirection(value: TDirection);
procedure SetInterval(value: integer);
procedure SetPriority(value: TThreadPriority);| Properties |
property Active : boolean
property AutoSize : boolean
property Bitmap : TBitmap
property Cols : TColRow
property Direction : TDirection
property Interval : integer
property Priority : TThreadPriority
property Rows : TColRow| Events |
event OnTimer : TNotifyEvent| Variables |
FActive : boolean;
FAutoSize : boolean;
FBitmap : TBitmap;
FCols : TColRow;
FDirection : TDirection;
FFrameHeight : integer;
FFrameWidth : integer;
FInterval : integer;
FOnTimer : TNotifyEvent;
FPriority : TThreadPriority;
FRows : TColRow;
FTimer : TThreadedTimer;
X : integer;
Y : integer;