| Class TTexture (unit GLTexture) |
TPersistent
| Constructors |
CONSTRUCTOR Create(AOwner: TComponent);| Functions |
PROCEDURE Apply;
DESTRUCTOR Destroy;
PROCEDURE SetBitmap(ABitmap: Graphics.TBitmap);| Properties |
property Bitmap : Graphics
property MagFilter : TMagFilter
property MinFilter : TMinFilter
property TextureMode : TTexturemode
property TextureWrap : TTextureWrap| Events |
| Variables |
FBitmap : Graphics.TBitmap;
FMagFilter : TMagFilter;
FMinFilter : TMinFilter;
FOwner : TComponent;
FTextureMode : TTextureMode;
FTextureWrap : TTextureWrap;| Constructors |
CONSTRUCTOR Create(AOwner: TComponent);------------------------------------------------------------------------------
| Functions |
PROCEDURE Apply;------------------------------------------------------------------------------
DESTRUCTOR Destroy;------------------------------------------------------------------------------
PROCEDURE SetBitmap(ABitmap: Graphics.TBitmap);------------------------------------------------------------------------------
| Properties |
property Bitmap : Graphics
property MagFilter : TMagFilter
property MinFilter : TMinFilter
property TextureMode : TTexturemode
property TextureWrap : TTextureWrap| Events |
| Variables |
FBitmap : Graphics.TBitmap;
FMagFilter : TMagFilter;
FMinFilter : TMinFilter;
FOwner : TComponent;
FTextureMode : TTextureMode;
FTextureWrap : TTextureWrap;