Onscreen Fundamentals
In this section will be briefly described the Icon Editor user interface.
The Icon Editor window is separated in four areas: main toolbar, tools toolbar grid and statusbar.

Main toolbar
New File 	 Create a new icon. If the current file has been modified you will be asked if you want to save the changes. After that a dialog will open where you can choose to create the icon from scratch or from a template.
Open 	 Open an existing icon file.
Save 	 Save the currently open icon.
Print 	 Print the icon.
Cut 	 Cuts out the entire icon and put it onto the clipboard.
Copy 	 Copies the entire icon to the clipboard.
Paste 	 Paste the contents of the clipboard as a new image (if the clipboard contains a valid icon).
Resize 	 Resize icon to width X height.
Gray scale 	 Gray scale the icon image. This may create colors not conformant to the icon palette.
Zoom in 	Zoom out 	Zoom factor 	 Zoom to predefined zoom factor.
Toggle grid 	 Toggle grid on/off.
New Icon Editor 	 Open a new Icon Editor window.

Tools toolbar
This toolbar contains the tools you can use to manipulate the icon.
Find color 	 Doesn't change the icon but changes the current drawcolor to the color clicked on.
Freehand 	 Draw free hand.
Select 	 Select (mark) a part of the icon.
Line 	 Draw a line.
Rectangle 	 Draw a rectangle.
Filled rectangle 	 Draw a filled rectangle.
Circle 	 Draw a circle.
Filled circle 	 Draw a filled circle.
Ellipse 	 Draw an ellipse
Filled ellipse 	 Draw a filled ellipse (almost the same thing as drawing a circle.)
Spray 	 Draws a randow dotted pattern like a spraycan.
Flood fill 	 Fill an area with the current color.
Eraser 	 Draw transparent (invisible).

Grid
The grid is where you manipulate the icon contents.

Statusbar
The status bar keeps you informed of current operations. From left to right, it tells you the x,y coordinates of the pixel you are working on, the size of the current canvas, the zoom factor, and the current number of colors in the icon.