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| | Stack () |
| | Default constructor.
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| | Stack (int n) |
| | Create a Stack of size n.
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| | Stack (const Stack< T > &s) |
| | Create a copy of s.
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| virtual | ~Stack () |
| | Default destructor.
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| T | pop () |
| | Pop the topmost element of the stack.
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| T | peek () const |
| | Peek at the topmost element of the stack, without removing it.
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| void | push (T v) |
| | Push an element at top of stack.
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| void | clear () |
| | Empty the stack.
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| void | operator= (const Stack< T > &s) |
| | Assignment operator.
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| int | size () const |
| | Returns the maximum number of data elements the stack can store.
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| int | no_elements () const |
| | Returns the number of data elements currently in the stack.
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| void | set_size (int n, bool copy=false) |
| | Resizing a Stack<T>.
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template<class T>
class itpp::Stack< T >
General stack class.
This class is a general stack class for arbitrary types.
For rarely used types you will need to instantiate the class by
The following example shows how to define a Stack of vectors:
my_stack.push(a);
my_stack.push(b);
cout << my_stack.pop() << " " << my_stack.pop() << endl ;
double randn(void)
Generates a random Gaussian (0,1) variable.
Definition at line 66 of file stack.h.