16 return x % 2 == 1 && y % 2 == 1;
20static std::string
charset[6][6] = {
21 {
"┌",
"┐",
"└",
"┘",
"─",
"│"},
22 {
"┏",
"┓",
"┗",
"┛",
"╍",
"╏"},
23 {
"┏",
"┓",
"┗",
"┛",
"━",
"┃"},
24 {
"╔",
"╗",
"╚",
"╝",
"═",
"║"},
25 {
"╭",
"╮",
"╰",
"╯",
"─",
"│"},
26 {
" ",
" ",
" ",
" ",
" ",
" "},
29int Wrap(
int input,
int modulo) {
55 std::vector<std::vector<Element>>
output;
56 output.reserve(input.size());
57 for (
auto&
row : input) {
65 Initialize(std::move(
output));
72 Initialize(std::move(input));
76void Table::Initialize(std::vector<std::vector<Element>> input) {
77 input_dim_y_ = input.size();
79 for (
auto&
row : input) {
80 input_dim_x_ = std::max(input_dim_x_,
int(
row.size()));
83 dim_y_ = 2 * input_dim_y_ + 1;
84 dim_x_ = 2 * input_dim_x_ + 1;
87 elements_.resize(dim_y_);
88 for (
int y = 0; y < dim_y_; ++y) {
89 elements_[y].resize(dim_x_);
95 for (
auto&
row : input) {
98 elements_[y][x] = std::move(
cell);
106 for (
int y = 0; y < dim_y_; ++y) {
107 for (
int x = 0; x < dim_x_; ++x) {
108 auto& element = elements_[y][x];
198 output.x_max_ = dim_x_ - 1;
200 output.y_max_ = dim_y_ - 1;
208 for (
int y = 0; y < dim_y_; ++y) {
209 for (
int x = 0; x < dim_x_; ++x) {
210 auto&
it = elements_[y][x];
213 if ((x + y) % 2 == 1) {
219 if ((x % 2) == 1 && (y % 2) == 1) {
230 return gridbox(std::move(elements_));
239 for (
int y = y_min_; y <= y_max_; ++y) {
240 for (
int x = x_min_; x <= x_max_; ++x) {
241 Element&
e = table_->elements_[y][x];
253 for (
int y = y_min_; y <= y_max_; ++y) {
254 for (
int x = x_min_; x <= x_max_; ++x) {
255 if (y % 2 == 1 && x % 2 == 1) {
256 Element&
e = table_->elements_[y][x];
273 for (
int y = y_min_; y <= y_max_; ++y) {
274 for (
int x = x_min_; x <= x_max_; ++x) {
275 if (y % 2 == 1 && (x / 2) %
modulo == shift) {
276 Element&
e = table_->elements_[y][x];
293 for (
int y = y_min_ + 1; y <= y_max_ - 1; ++y) {
294 for (
int x = x_min_; x <= x_max_; ++x) {
295 if (y % 2 == 1 && (y / 2) %
modulo == shift) {
296 Element&
e = table_->elements_[y][x];
313 for (
int y = y_min_; y <= y_max_; ++y) {
314 for (
int x = x_min_; x <= x_max_; ++x) {
315 if (y % 2 == 1 && x % 2 == 1 && ((x / 2) %
modulo == shift)) {
316 Element&
e = table_->elements_[y][x];
333 for (
int y = y_min_; y <= y_max_; ++y) {
334 for (
int x = x_min_; x <= x_max_; ++x) {
335 if (y % 2 == 1 && x % 2 == 1 && ((y / 2) %
modulo == shift)) {
336 Element&
e = table_->elements_[y][x];
366 for (
int y = y_min_ + 1; y <= y_max_ - 1; ++y) {
367 for (
int x = x_min_ + 1; x <= x_max_ - 1; ++x) {
368 if (y % 2 == 0 || x % 2 == 0) {
369 Element&
e = table_->elements_[y][x];
382 for (
int y = y_min_ + 1; y <= y_max_ - 1; ++y) {
383 for (
int x = x_min_ + 1; x <= x_max_ - 1; ++x) {
385 table_->elements_[y][x] =
396 for (
int y = y_min_ + 1; y <= y_max_ - 1; ++y) {
397 for (
int x = x_min_ + 1; x <= x_max_ - 1; ++x) {
399 table_->elements_[y][x] =
410 for (
int y = y_min_; y <= y_max_; y++) {
411 table_->elements_[y][x_min_] =
420 for (
int y = y_min_; y <= y_max_; y++) {
421 table_->elements_[y][x_max_] =
430 for (
int x = x_min_; x <= x_max_; x++) {
431 table_->elements_[y_min_][x] =
440 for (
int x = x_min_; x <= x_max_; x++) {
441 table_->elements_[y_max_][x] =
void DecorateAlternateColumn(Decorator, int modulo=2, int shift=0)
Apply the decorator to the selection. This decorate only the lines modulo modulo with a shift of shif...
void SeparatorVertical(BorderStyle border=LIGHT)
Draw some vertical separator lines in the selection.
void DecorateCells(Decorator)
Apply the decorator to the selection.
void BorderLeft(BorderStyle border=LIGHT)
Draw some separator lines to the left side of the selection.
void DecorateCellsAlternateColumn(Decorator, int modulo=2, int shift=0)
Apply the decorator to the selection. This decorate only the corners modulo modulo with a shift of sh...
void Decorate(Decorator)
Apply the decorator to the selection. This decorate both the cells, the lines and the corners.
void DecorateAlternateRow(Decorator, int modulo=2, int shift=0)
Apply the decorator to the selection. This decorate only the lines modulo modulo with a shift of shif...
void BorderTop(BorderStyle border=LIGHT)
Draw some separator lines to the top side of the selection.
void Separator(BorderStyle border=LIGHT)
Draw some separator lines in the selection.
void BorderBottom(BorderStyle border=LIGHT)
Draw some separator lines to the bottom side of the selection.
void DecorateCellsAlternateRow(Decorator, int modulo=2, int shift=0)
Apply the decorator to the selection. This decorate only the corners modulo modulo with a shift of sh...
void BorderRight(BorderStyle border=LIGHT)
Draw some separator lines to the right side of the selection.
void Border(BorderStyle border=LIGHT)
Apply a border around the selection.
void SeparatorHorizontal(BorderStyle border=LIGHT)
Draw some horizontal separator lines in the selection.
Element Render()
Render the table.
Table()
Create an empty table.
TableSelection SelectCell(int column, int row)
Select a cell of the table.
TableSelection SelectColumn(int column_index)
Select a column of the table.
TableSelection SelectRow(int row_index)
Select a row of the table.
TableSelection SelectColumns(int column_min, int column_max)
Select a range of columns of the table.
TableSelection SelectRows(int row_min, int row_max)
Select a range of rows of the table.
TableSelection SelectAll()
Select all the table.
TableSelection SelectRectangle(int column_min, int column_max, int row_min, int row_max)
Select a rectangle of the table.
std::function< Element(Element)> Decorator
Decorator size(WidthOrHeight, Constraint, int value)
Apply a constraint on the size of an element.
Element flex(Element)
Make a child element to expand proportionnally to the space left in a container.
std::shared_ptr< Node > Element
Element flex_shrink(Element)
Minimize if needed.
Element text(std::wstring text)
Display a piece of unicode text.
Element separatorCharacter(std::string)
Draw a vertical or horizontal separation in between two other elements.
Component Slider(SliderOption< T > options)
A slider in any direction.
Element gridbox(std::vector< Elements > lines)
A container displaying a grid of elements.
Element automerge(Element child)
Enable character to be automatically merged with others nearby.
Element border(Element)
Draw a border around the element.