Allocate(const char *name, const char *server_name, int value) | Jack::JackFifo | [virtual] |
BuildName(const char *name, const char *server_name, char *res) | Jack::JackFifo | [protected, virtual] |
Connect(const char *name, const char *server_name) | Jack::JackFifo | [virtual] |
ConnectInput(const char *name, const char *server_name) | Jack::JackFifo | [virtual] |
ConnectOutput(const char *name, const char *server_name) | Jack::JackFifo | [virtual] |
Destroy() | Jack::JackFifo | [virtual] |
Disconnect() | Jack::JackFifo | [virtual] |
fFlush | Jack::JackSynchro | [protected] |
fName | Jack::JackSynchro | [protected] |
JackFifo() | Jack::JackFifo | [inline] |
JackSynchro() | Jack::JackSynchro | [inline] |
SetFlush(bool mode) | Jack::JackSynchro | [inline] |
Signal() | Jack::JackFifo | [virtual] |
SignalAll() | Jack::JackFifo | [virtual] |
TimedWait(long usec) | Jack::JackFifo | [virtual] |
Wait() | Jack::JackFifo | [virtual] |
~JackFifo() | Jack::JackFifo | [inline, virtual] |
~JackSynchro() | Jack::JackSynchro | [inline, virtual] |