AcquireRealTime() | Jack::JackWinThread | [virtual] |
AcquireRealTime(int priority) | Jack::JackWinThread | [virtual] |
AcquireRealTimeImp(pthread_t thread, int priority) | Jack::JackWinThread | [static] |
DropRealTime() | Jack::JackWinThread | [virtual] |
DropRealTimeImp(pthread_t thread) | Jack::JackWinThread | [static] |
fCancellation | Jack::JackThread | [protected] |
fPriority | Jack::JackThread | [protected] |
fRealTime | Jack::JackThread | [protected] |
fRunnable | Jack::JackThread | [protected] |
fRunning | Jack::JackThread | [protected] |
GetThreadID() | Jack::JackWinThread | [virtual] |
JackThread(JackRunnableInterface *runnable, int priority, bool real_time, int cancellation) | Jack::JackThread | [inline] |
JackWinThread(JackRunnableInterface *runnable) | Jack::JackWinThread | |
Kill() | Jack::JackWinThread | [virtual] |
SetParams(UInt64 period, UInt64 computation, UInt64 constraint) | Jack::JackThread | [inline, virtual] |
Start() | Jack::JackWinThread | [virtual] |
StartImp(pthread_t *thread, int priority, int realtime, ThreadCallback start_routine, void *arg) | Jack::JackWinThread | [static] |
StartSync() | Jack::JackWinThread | [virtual] |
Stop() | Jack::JackWinThread | [virtual] |
Terminate() | Jack::JackWinThread | [virtual] |
~JackThread() | Jack::JackThread | [inline, virtual] |
~JackWinThread() | Jack::JackWinThread | [virtual] |