CycleBegin(jack_nframes_t frame_rate, jack_time_t time) | Jack::JackTransportEngine | |
CycleEnd(JackClientInterface **table, jack_nframes_t frame_rate, jack_nframes_t buffer_size) | Jack::JackTransportEngine | |
fCounter | Jack::JackAtomicArrayState< jack_position_t > | [protected] |
fState | Jack::JackAtomicArrayState< jack_position_t > | [protected] |
GenerateUniqueID() | Jack::JackTransportEngine | [inline] |
GetCurrentIndex() | Jack::JackAtomicArrayState< jack_position_t > | [inline] |
GetState() const | Jack::JackTransportEngine | [inline] |
GetTimebaseMaster() const | Jack::JackTransportEngine | [inline] |
JackAtomicArrayState() | Jack::JackAtomicArrayState< jack_position_t > | [inline] |
JackTransportEngine() | Jack::JackTransportEngine | |
ReadCurrentPos(jack_position_t *pos) | Jack::JackTransportEngine | |
ReadCurrentState() | Jack::JackAtomicArrayState< jack_position_t > | [inline] |
ResetTimebase(int refnum) | Jack::JackTransportEngine | |
SetCommand(transport_command_t state) | Jack::JackTransportEngine | [inline] |
SetSyncTimeout(jack_time_t timeout) | Jack::JackTransportEngine | [inline] |
SetTimebase(int refnum, bool conditionnal) | Jack::JackTransportEngine | |
TransportCopyPosition(jack_position_t *from, jack_position_t *to) | Jack::JackTransportEngine | [static] |
TrySwitchState(int state) | Jack::JackAtomicArrayState< jack_position_t > | [inline] |
TrySwitchState(int state, bool *result) | Jack::JackAtomicArrayState< jack_position_t > | [inline] |
WriteNextStateStart(int state) | Jack::JackAtomicArrayState< jack_position_t > | [inline] |
WriteNextStateStart(int state, bool *result) | Jack::JackAtomicArrayState< jack_position_t > | [inline] |
WriteNextStateStartAux(int state, bool *result) | Jack::JackAtomicArrayState< jack_position_t > | [inline, protected] |
WriteNextStateStop(int state) | Jack::JackAtomicArrayState< jack_position_t > | [inline] |
WriteNextStateStopAux(int state) | Jack::JackAtomicArrayState< jack_position_t > | [inline, protected] |
~JackAtomicArrayState() | Jack::JackAtomicArrayState< jack_position_t > | [inline] |
~JackTransportEngine() | Jack::JackTransportEngine | [inline] |