The Aldrin Pattern Editor is used to create the
instructions
for
the machines that create sound
in Aldrin. As its name indicates, the Pattern Editor serves the single purpose
of creating and editing items called '
patterns'
which are used to control the output of machines.
Once patterns are created, they are then sequenced to form longer portions
of music - and eventually full songs. Consider patterns to be the script
of seperate scenes in a movie, or the subroutines of a program.
To access the Pattern Editor,
Press F2 or click
the
Pattern Editor icon
on the global toolbar.