Chapter 11: Phrases
11.8. Otherwise

We often need code which does one thing in one circumstance, and another the rest of the time. We could do this like so:

if N is 2 begin; ...; end if;
if N is not 2 begin; ...; end if;

but this is not very elegant, and besides, what if the action we take when N is 2 changes N so that it becomes something else?

Instead we use "otherwise":

if N is 2 begin;
    ...;
otherwise;
    ...;
end if;

Note that there is only one "end if": the "otherwise" phrase occurs inside the "if ... end if" block of phrases.

When there is only a single phrase we can use the shortened form:

if N is 2 then say "Hooray, N is 2!";
otherwise say "Boo, N is not 2..."

Often, though, what we want is to divide up a situation into many cases, and for this the abbreviation "otherwise if" is allowed:

if N is 1 begin;
    ...;
otherwise if N is 2;
    ...;
otherwise if N is greater than 4;
    ...;
end if;

At most one of the "..." clauses is ever reached - the first which works out. Note that there is only a single "end if", at the end: it all counts as a single "if" construction.

(In almost every computer programming language ever devised, including previous versions of Inform, the word "else" is used rather than "otherwise": for the sake of familiarity, "else" can also be used here. All the same, "otherwise" seems closer to natural English.)


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* Example  Numberless
A simple exercise in printing the names of random numbers, using "otherwise if..." and also a table-based alternative. (Or, in programming terms, how to emulate a switch statement.)

RB


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